Today, real-time strategy game PC GAME circle can be described as a wonderful work. In a variety of good and bad, when the rush of real-time strategy game Friends of information will not be unfamiliar to it, is precisely that it, in last year's E3, the real-time strategy game in winning the gold medal, even if that section BLIZZARD won the loudest voices ) can only catch up. In fact, STUDIO, along with Rick Goodman completed the . Since last September I had experienced the
system settings and background
AOE as a real-time strategy game, with the classic repair is the R key, keys, etc. force attack is T (see, game tips) effectively improves the operating efficiency of the player. the content of organically combined with the AOE Those sophisticated design completely adhering to the not only in various capacities on the strengths and weaknesses, but also in their architectural style is also different, in terms of game themes and the number of options for both race and created a real-time strategy game set a precedent.
game background is from the original stone Age to Iron Age start date, during which about ten thousand years (12,000 years BC to AD 100) in the history of human civilization. is different from the C & C and basically rely on the traditional real-time strategy game that can win the ills of human wave tactics. rapid evolution of civilization, to develop science and technology, are left behind to be beaten is the characteristics of AOE.
all civilized tribes in the game to go through stone, tools, bronze and iron four times to achieve the highest level of evolution, can evolve into a new era depends on the resources within the tribal structures and the corresponding number of times. Of course, who can each play after the construction of the evolution of new buildings and units, some of the original production sector can once again upgrade the more advanced technology (see the next upgrade of color pages of AOE tree). advanced means strong, able to shake off as soon as possible depending on the player behind the resource exploitation and utilization. visible resources are fundamental to the basic game, then let us talk about from the resource.
resources
articles in total in the AOE four basic resources: timber, food, gold, stone. Do not look down upon these resources and their exploitation of the work can be said to be AOE in the most luxurious aspect. The four major resources and there is no absolute and secondary of the points, if you are a Stone Age from the original plus three urban centers villagers , you must attach importance to its collection of work from start to finish. In large areas of the map you can see the dense forests, which are the source of your timber. from the Stone Age you should begin at least 5 people logging organized teams, no stop to the logging work, if the amount of wood you can not keep building needs, then there is no doubt that you will be directly at a disadvantage. in the AOE, the wood is the construction of various buildings, ships, catapults and other necessary raw materials, demand for it throughout the entire game process. so you should be logging in from your squad and the woods as close as possible the construction of storage pits (Storage Pit), which will greatly shorten the time for villagers to transport timber. while also protecting up your squad, because some sinuous opponent will when you do not pay attention to these workers to launch your attack, this is the first to give you a temporary supply of resources out of stock, and you have to spend resources to organizations the second batch of migrant workers. if caught early in the game so predicament, then you will probably never recovered. Also note that the point: should try to give priority to the development of Wood Working technology, it can not only improve your existing logging techniques, but also Early archers and warships so helpful.
2.
Food is food, food production and upgrading of all arms of the important resources. great military buildup in your time of food require the same urgency and wood. so you should be in the Food mm available means hunting, fishing and picking strawberries tree. hunting can be said to AOE a major feature of the design on the map, you can often see some skipping of the antelope, the lion is wandering, shaking fan wind and climb the elephant ear sun in the waters of the crocodile. You can order the villagers to kill them directly to food, but I think the point is not to rely on less than a desperate hunt to keep your food source. a years, the villagers went hunting may be lions, elephants, crocodiles in the back, and if the villagers will be very worth it died; Secondly, the meat of dead animals have bad settings are not enough if the staff can not be collected as soon as possible wasted; the worst, most of the fauna is not large and has a certain distance from your home base, which is bound to delay your food acquisition cycle. The author's view is, if we want to be hunting, it would try to keep the animal or drive or lead to the side and then kill a large camp near to the villagers walked as much as possible to shorten the distance between the meat. kill a lion or a crocodile should send three villagers, elephants need five villagers If you meet a lion or like a king, it was only Zirendaomei.
In fact, in online play or single random battle mode, most of your base camp next to the strawberry tree, there will be some low You should be very early in the game to send a large number of villagers are engaged in logging and the work of picking strawberries, you should at least have a 4 man squad fruit picking, strawberry tree, a few trees will be enough to make you endure the most primitive Stone Age The evolution to the Tool Age. into the Tool Age, you should immediately build market (Market), you will have a building from the farm (Farm) capabilities. Farm is a facility to be occupied by the villagers, it requires a village in the above farming, with it, you'll never have to worry about food and drink. Of course, there is also particular about the construction of the farm, you should choose to base camp in the rear, built at least 8 farms, and build a few farms in the center of the barn ( Granary) to speed up the rate of accumulation of food. It should be noted that the farms will be abandoned farming after a period of time off, then you will see that the villagers will be automatically retired and sit next to the farm workers. Do not think that this is a What is a good thing, although in theory the two villagers farming the same land should be more efficient, but the food did not in fact returned to the barn when more than a few children who go it alone children, is called two boys water to eat. the beach, you should also consider to build a terminal in the Stone Age (Dock), made a few pieces of sea fishing boats, marine fish pop out of the water that is available to you where cultivation of the manufacturing, as the number of sea fish stocks should be the number may be, it will not only make your wood early in an emergency, and because the previously mentioned The correct approach is to each stone tools and instruments give up on the gold mining era and accumulation, it would be wrong. When you evolve to the Bronze Age, each of the arms production and a variety of advanced technology to upgrade all need a lot of gold, especially in the construction of Temple (Temple) and the Government (Government Center) to look after the technology, will cost you a lot of gold bars, a crash course is absolutely undesirable.
with wood and food is different from the distribution of gold is usually not very uniform and not rich. If you have a natural base camp next to the gold, you're really lucky. Most of the headquarters of gold you will be away from the more remote, you have to do that is by no means the first two age give up the work of natural gold mine. even if you initial position of the and to protect the troops. Maybe you and I think that, like mining gold after all not a long-AOE Fortunately there is another way to get gold mm maritime trade. You can make a trade at the pier Shipping (Trade Boat) It can use your resources to the rest of the three tribes in any of the other party to be converted into gold. This is a very interesting design, it seemed destined that the game's allies to the design. When you and your allies , and if it is less than 50 points, will not have to send another two boats at the same time trade with the terminals. And when close to zero, you have to find another terminal, because the number of terminals required considerable time savings can be restored . In addition, raw materials for trade with food as much as possible, do not use the stone, it is too limited! flexible application of trade merchant and active exploitation of natural gold, your pocket will naturally be to drum up quickly.
4. Stone
in AOE, the stone can come in handy mm build a wall of three construction towers, the construction of civilization and wonder (Wonder). and gold, his stone is not evenly distributed. Although the total number of gold on the rich than the some, but it is also a limited non-renewable resources. in the construction of the barn and the transition to the Tool Age, you will have a built wall and the ability to build towers, these two facilities is the headquarters for the protection of your is critical. firm can maximize the protection of the rear wall of the production base and important buildings, towers can be effective in killing the invading enemy. If there are several developments to the Iron Age city walls with towers with sturdy up, then the enemy of our base for the rapid impact of harassment can be almost completely curb. In addition, if you decide eventually to build a civilization of miracles, the same requires a lot of stone. So, please do not relax on the stone mining work because it is after all a very limited resource.
strategy articles
hard part is doing! AOE in-depth understanding of the various settings and the relationship between constraints on the control situation of the war will play an important role in , the author of some aspects of the game were analyzed and compared, and summarize some practical experience, hope it'll help.
1.
on race choice we must all have noticed, the game 12 civilizations have their own unique strengths of tribal mm Westerly Australian people (Assyrian): Bowman, Chariot archer and Cavalry archer hit rate +1 / 3, Villager Speed +1 / 3; Babylon (Babylon): a more solid walls and observation towers (double damage), pastor of the response time reduced to 12 seconds, stone collection power +30%; Koreans (Choson): Long Swordsman and the military attack +80 points, observation Tower range +2, the cost of training a priest -1 / 3; Egyptians (Egypt): Chariot Archer chariot of the attack and +1 / 3, +20% gold mining capacity, the minister of the range of +3; Greeks (Greece): Hoplite, Phalanx, Centurion, and War ships of the speed of +30%; Greece ladder people (Hittite): catapult attack power t2, the damage degree of enemy archers +1 +4 warships vision; Camino wire man (Minoa): shipbuilding costs -1 / 3, the bow and arrow range of +2, +25% crop growth; Persian (Persia): +30% hunting ability, farming capacity -30%, +50% War Elephant speed, three paddle warships launch speed +50%; Phoenicians (Phoenicia): Training takes -25% War Elephant, warships fired high speed +2 / 3; China Business intellectuals (Shang): Villagers cost -30% wall durability t2; Sumerian (Sumerian): Villagers strong +15, +50% speed catapult launch, farm productivity x2; Japanese people (Yamato): cavalry, archers training costs -25%, Speed + village action 1 / 3, vessel damage +1 / 3.
In addition, you should also be based on the status of the game map to select a real advantage in the race, called the situation is nothing less than reflected in the map on the map sea, land distribution and the size of the map. For example, in 12 tribes, the Babylonians, Hittites and the Chinese intellectuals no commercial production of three propeller warship (Trireme) capacity, so there is a large map of the area well do not you choose them. The real battle is for the Greeks, minocycline, Persians, Phoenicians and the Japanese people. If you are in a battle with friends on a small map, then I suggest you choose the tools and bronze special strengthening racial era. Because the relationship between resources, generally only in a small map evolved to the Bronze Age to the time of the opening of the last battle, so like all the expertise that are in the Phoenician Iron Age tribes to show up should not be considered, you can Assyrians, Hittites people, minocycline people, business people and the Sumerian culture to meet to select a small fight on the map.
2.
start of the game on the architectural design The first thing you do is after the construction work, if the placement of buildings is unreasonable, it will affect future development. in the AOE, when you click on the icon of the building, just hold down the Shift key can be in more than one book out on the map the same position of the building, the villagers will then fix them. In just entered the game, sending the villagers first round for a walk, clear the surrounding terrain and resources, the foundation can begin to build building. It is noteworthy, not to the barn and storage cellars built in from the coast close to the place, do not block the roads around the city center, between the number of farms and barns should have enough channels, so that Villagers can go straight to the barn to send food. Do not get together and build together the basic building should be based on the terrain as close as possible resources. the rear as a production base, the barracks is on the relatively higher position.
wall, as a basic defense system, it can maximize the protection of your city. in the face by the enemy and build a solid wall, leaving a few for the production units and soldiers out of the brick walls can be In the above arrangement of all soldiers and towers, and their range and hit rate will be significantly higher than in the plain on (other than a catapult). So, if there is such a topographic map, do not forget to use them ah!
3.
AOE on the offensive and defensive combat tactics in the attack than other real-time strategy games have more and more ingenious methods. But before you launch an attack on two things clear: First, in AOE, you can the sum of the various units manufacturing constraints, when you click on an icon in the construction arms, he suddenly appears on the screen the upper limit set by mm50 a game, you can not go any further. You might be too much of the village on the screen or occupy a relatively weak arm strength most of you feel helpless, to tell you the simplest and most straightforward way: Click the units you do not want, then press the Delete key, he'll spot the conquest, limit, victory conditions, these three points, AOE default victory condition called rock around a well location) and keep the ownership of the 2000 (second); capture all of the relics of ancient civilizations (Articraft, such as small carts tilting) and to ensure that 2000 (seconds) is not taken away by other races; developed to the highest technical grade, his wonders to build a civilization and to ensure year 2000 (second) is not destroyed. So when the party into the 2000 (second) stage of the countdown, it should seek to undermine the necessary and sufficient condition of victory.
Well, to start Your first round of the campaign now! If the map is not too great, you can send out reconnaissance of two villagers about the enemy, or simply evolved into tools such as horse and then to explore the way the times. the kind of holding a stick in the Stone Age soldiers (Clubman) is without value and should be up to the Tool Age evolutionary upgrade to ax their soldiers (Axeman), and to give priority to the development Leather (Leather Armor) technology, which can make your ax era soldiers in the tool rather attack. towers is the most powerful tools for defensive era building, but when entered the Bronze Age, the emergence of catapult towers became a bashing from the target, it must have other arms associated with it, we must pay attention Regular maintenance of them. in the sudden emergence of Bronze Age numerous upgrade projects, in the end should give priority to the development of what? to my personal humble opinion, should be priority development of the power will be greatly improved. If you develop slower than rivals, you can focus on a group of combat vehicles (Chariot) of their production units to conduct a quick attack. do not have to rush to attack the enemy to attack buildings, should be eliminated as much as possible the enemy's village, so opponents will continue for quite some time behind you.
into the Bronze Age, the demand for gold has greatly increased. As general wood and have a more abundant source of food, so the war the key to victory often depends on who controls the source of gold. In this era, you add four new buildings, including the did not have much practical content, the only thing you need to consider is architecture (Architecture), which enables more robust your city. in the absence into the Iron Age before the catapult is not very easy to use, but also a moving target is almost Fat is not in a hundred, you have to send some infantry around, surrounded by a catapult against the Colts rushed to the enemy, scattering the aircraft. I propose the construction of the Bronze Age Institute (Academy), because the production of heavily armored infantry (Hoplite ) it is better than a shield out of the barracks upgrade swordsman (Broad Swordsman) is much more cost-effective. followed the development of metal processing technique (Metalworking), and scales, so that your troops will quickly have the fastest most powerful attacks Bronze Age force.
start from the Bronze Age, you can use to make the temple priest (Priest). Maybe a lot of friends and I have the same view, that is the most shameless priest is AOE, is also one of the most useful arms. in and against the CPU, you must have had this experience: you crack an absolute advantage to attack the enemy's city, opposite the CPU has to send a lot of priests against you. They continue to put your soldiers calls into their camp, rushed forward when you want revenge, they have turned Saya Zi ran, when they call those soldiers will come over you, you have to stop and deal with those who rebel soldiers, and Pastor will stand on the outside who continue to call your soldiers hh look at you with hard-earned money into the enemy army of men in vain, and my heart is not particularly a very expensive, but he transformed the ability of enemy soldiers is also very useful and interesting, the priest after the use of a call to live a long time to recover mana, and the defense minister and the mobility is very poor, so you should allocate funds to study a monotheistic (Mysticism) and polytheism (Polytheism), to improve the priest's defense and movement speed. In addition to calling operation, the priest can also heal one's own soldiers, it is the Reverend basic skills, so he does not need any time to restore mana.
let the priest to attack it with your troops! Please put the tail of a few priests on the force and assigned a separate number, they should be equipped around infantry and archers to protect. then with the attack, you should call it what kind of enemy? Obviously, call one of the villagers is meaningless, we should choose the enemy to move slow and very powerful call of the units, such as re- Armoured Infantry (Hoplite) and Elephant (War Elephant) and so on. If you see a square in the enemy catapult (Catapult) or giant crossbow (Helepolis), please give priority to chaos to the enemy positions, but also anti-multiple enemies. in a sea battle map, if you can capture a full pastor enemy troop ships (Transport), it can really piece things rapture. Although the boat The enemy has not been called back, but have mastered their little lives in your hands, you can use the following two ways to deal with them: first, by Delete key to their next to the enemy's ships to solve his own (ha!); second, the troop ships open to the unknown corner of the site or in your parking, so that the total number of enemy forces is equal to virtually reduce the maximum amount 5 to 10 people, is really fantastic! In addition, when the priest involved is also very effective defensive fortresses, with catapults and archers, who calls the enemy soldiers the courage to move forward, let them go back and attack the enemy against long-range weapons, but Do not forget to assemble in front of a wall priests Yo!
to the Iron Age, you will face a most difficult problem mm gold. Indeed, in this era, no one more gold, whoever is most likely to win. of many advanced technologies, manufacturing all kinds of arms are the ultimate need a lot of gold. so if you have enough money, of course, should be exhaustive and comprehensive development of the. but if you do not hand off, it would have to choose the most cost-effective projects to upgrade. do not study ballistics (Ballistics), your catapults, giant crossbow and the archers hit rate will always be so bad, the technology process in the whole of the game played a decisive role, it can make your catapults and archers learned when the attack hit a moving target amount in advance, you have to grab the opponent in front of the technology developed. like soldiers and rode like the shooter is not very useful, although their attack power and defense are high, but their speed is too slow, the enemy priest calls in the past and then very difficult to be destroyed, so the focus is very cost-effective to upgrade the choice of the cavalry, because in close combat with the enemy can take advantage of their speed when ran back and kill the enemy, very useful.
in the Iron Age, the minister for further evolution. as long as the developed monotheism (Monotheism), your pastor to have a capacity of transforming an enemy structure. then out of 150 to study the gold fever (Fanaticism) is well worth the mana that can shorten the recovery time pastor, which means the enemy can summon more, so do not miss it. Note that not a last resort, do not study jihad (Jihad) the technology. It can give you the villagers became very powerful, but you will also significantly reduce the production rate, so at least have to wait for you to complete the construction of a miracle after considering it.
If there are waters on the map, then the development of the three propeller warship Iron Age is also a priority, because it is the power of naval warfare is among the best. In actual combat, who made the third fastest paddle warships, who can more easily access to sea, but when you attack an enemy port, the shore of the priest must be careful, because at the same time with the priest to call a number of warships is to deal with the three warships, a very effective paddle method.
with the enemy Finally, you must not rush to battle in the rushed, should be in the various branches of the military troops were given a number, in the large team of people in the front, middle and rear must be some arrangement to deal with the enemy cavalry, and some sudden attack Pastor, and giant crossbow catapult must be by a heavily armored infantry to protect the troops in the back of the layout of the priest to keep to the wounded soldiers for treatment. I always like to take a few villagers in the attack, walking and build more defense tower, then it will help protect their own troops, but not so when the escape was beaten so badly. By the way, the enemy forced the gate towers built is a very wonderful way, if valid, it will very beneficial for our army.
articles
multiplayer against people is the charm of real-time strategy game, AOE no exception. AOE multiplayer support in the very comprehensive, is particularly worth mentioning is AOE's TCP / IP battle feature, which allows eight users from every corner of the Internet on the athletic field, and on-line method is simple to just type in the IP address of the creator on it. So, AOE appear soon became the Internet instead of the popular C & C series of games. relative to the stand-alone game, people really struggle with much different, as if the four games four times, in addition to the above-mentioned play is still applicable, each one ages, as well as its unique style of play, the limited space, I just put some of the points and play multiplayer games simply to make an introduction.
find out the location of enemies and allies, certainly very important, but to figure out the enemy source of resources is even more important. we must find ways to attack and harass the enemy or destroy the enemy forces of production resources, which is applicable in any era tactics. For example, forced to attack the enemy with catapults the woods, destroy the enemy's source of timber. In merchant ships on the sea to try to see the enemy attacks, since the algorithm is not good AOE, you can take advantage of this cheap merchant vessels to block the path of the enemy.
long as it is slightly larger maps, a school must make up many of the villagers may go grab the gold, especially when playing pure Marine, who is almost certain to win the gold and more will come. If it is a small map, you can try the tribal labor is cheap, while the opponents do not stand our ground when the manufacture of a large number of villagers rushed desperately, is likely to receive good results.
AOE multiplayer mode that allows only and designated as DIABLO talk to people, but also in Chinese This is a nice feature, and more with your allies through ventilation is not cheating. If the game's victory conditions are the old nest, loaded them openly carriers, find a corner of the fling, if someone hit, inside the the blow, so the beginning of allies to send some villagers to every corner of the map, or so much time for you to put all the technology upgrades. So to pick the best enhance the attack and the most important technologies to develop, enhance, like every era weapons, armor, towers and walls that once upgraded, and the wheels, ballistic science, astrology, etc. are essential. a finding that opponent behind you, we should immediately attack the use of advanced arms to him. who have no computer command that smart priest, so the defenders do not use the priest to follow the team as they go to attack. look for opportunities to attack the enemy's building, once the call over to the enemy building not hesitate to press the Del key once to destroy it, than send a few foot soldiers removed more slowly waving the sword quickly, much more interesting. < br> on the picture, lifelike movement, magnificent music, rich sound realistic, everything the word This will make it become a more ages, real-time strategy game that everyone loved. May we be able to build one of their own Empire!
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